A new solution to an age old problem
Building on the success of geocaching as a pastime (an activity where participants use their mobile phone’s GPS to find containers at specific locations as well as the popularity of augmented reality games like Pokémon Go, it was decided to create an initiative to encourage the team to be more active.
The Arm-GO game saw employees download a map that marked eight locations in Cambridge. Using their phone’s GPS, participants needed to visit these locations and scan a QR code to reveal a further puzzle to solve. Once they had visited all eight locations they had to submit their answers to each of the puzzles to be entered into a prize draw.
Most employees chose to play Arm-GO during their lunchbreak or immediately after work, suggesting that the initiative was achieving its aim of getting the team to spend more time outside during their working day.
Award Winning Corporate Wellbeing
Our judges described this entry as “a good example of creating wellbeing activity bespoke to cultures and age profile” and an initiative that has “been delivered within a tight budget but has clearly delivered positive results, targeting an issue important for desk-based staff i.e. physical activity. Adapting approaches used elsewhere is clever and good to see the success they have achieved in engaging staff.”
Say Hello if you’d like to join us in creating award winning corporate wellbeing for your team!